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#1: Tutorials : Gnomon Workshop - Creation of a Game Cinematic Sequence by Peter Han
 
Gnomon Workshop - Creation of a Game Cinematic Sequence by Peter Han

Gnomon Workshop - Creation of a Game Cinematic Sequence by Peter Han
English | Video: h264, yuv420p, 1024x768, 3936 kb/s | Audio: aac, 22050 Hz, s16 | 1.01 GB
Genre: Video training

Creation of a game cinematic sequence. The series follows a team of artists as they demonstrate their production techniques from concept phase to final rendered animation. In this first chapter, concept artist Peter Han designs the lead character Geo, a seasoned veteran of numerous infiltration missions. Peter demonstrates his process for quick sketching, character exploration, prop design, gathering reference and producing orthographics and final illustrations for the 3D modelers. This DVD features production meetings with Art Director Mark Goerner, as he provides design direction for Geo.
 
 
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#2: Tutorials : Gnomon School - Master Classes 2011: High Dynamic Range Imaging for Liv...
 
Gnomon School - Master Classes 2011: High Dynamic Range Imaging for Liv...

Gnomon School - Master Classes 2011: High Dynamic Range Imaging for Live Action Visual Effects with Phil Holland
English | MP4 | 2663 Kbps | 1280x720 23.98 fps | aac 48000 Hz stereo | 1.01 GB
Genre: Video Training

In this class Phil Holland will go over shooting and accurately processing high dynamic range (HDR) images for live action visual effects and creative print use. He ll be covering photographing the images, constructing the final HDR image with off-the-shelf software and preparing 360 degree spherical HDR images for visual effects and image-based lighting use. Phil will also be sharing and discussing the techniques and camera rigs he has created for use on movie sets and in post-production houses over the last several years.
 
 
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#3: Tutorials : Gnomon Workshop - James Clyne Vol 1 to 5
 
Gnomon Workshop - James Clyne Vol 1 to 5

Gnomon Workshop - James Clyne Vol 1 to 5
XVID | English | 720x480 | AVI | 29.970 fps 824 kbps | MP3 24 kbps | 2.73 GB
Genre: eLearning

Description:
In this third of three DVDs in a series, James will cover a wide range of Adobe Photoshop techniques that he uses as a concept designer in the feature film industry. Focusing on the subject of a contemporary loft interior as a film set, James acts as a location manager, production designer and illustrator to visually explain a common feature film art department pipeline technique. Setting itself apart from other concept art techniques, this DVD concentrates heavily on the smooth integration of photo reference and high-end conceptualization ideas, or what James terms Photoshop kit bashing , blurring the line between photo and ideation rendering. Subjects such as using photo scrap as virtual set pieces, texture mapping in 2D, and rendering a wide range of materials from brushed steel to polished hardwood floor are also covered.
All Gnomon Workshop Tutorials by James Clyne Volume 1 to 5
 
 
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#4: Games : Gnomon Workshop Visual FX for Games
 
Gnomon Workshop Visual FX for Games

Gnomon Workshop Visual FX for Games
English | MOV | 1024x768 | AVC 2138Kbps | AAC 64Kbps | 726Mb
Genre: eLearning
 
 
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#5: Tutorials : Gnomon Painter Taining DVD - Introduction To Corel Painter DVDR-W3D | I...
 
Gnomon Painter Taining DVD - Introduction To Corel Painter DVDR-W3D | I...

Gnomon Painter Taining DVD - Introduction To Corel Painter DVDR-W3D | ISO | 1.65 GB

In this DVD, Ryan Church introduces the viewer to Corel Painter. Ryan teaches the way he uses the program on a daily basis to create production artwork for the film and video game industries. From the basic first steps of setting up the Painter workspace and menus, to using brushes, layers, papers and textures, this DVD is perfect for anyone interested in learning traditional illustration techniques using Painter s powerful features and tools. As the lecture progresses, Ryan walks you through his process for creating a finished production illustration in real time, from sketching and designing, to composing and adding final details.
 
 
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#6: Tutorials : Gnomon Digital Training - Conceptual Storyboarding: Storytelling and St...
 
Gnomon Digital Training - Conceptual Storyboarding: Storytelling and St...

Gnomon Digital Training - Conceptual Storyboarding: Storytelling and Struggle-TACTiLE | ISO | 570 MB
Genre: elearning

The Gnomon Workshop have recently introduced Digital Download Editions of all of their DVD products. Content and project files are identical to the DVD versions, but there is no DVD interface included. Due to this Difference, we are tagging any Gnomon.Digital and Gnomon.Analogue releases with DDE (Digital Download Edition) if they are not the original DVDs. We encourage any other groups to release the DVDr if and when they get hold of them.
 
 
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#7: Tutorials : Gnomon Workshop - Neo-Traditional Tattooing with Link Bossman
 
Gnomon Workshop - Neo-Traditional Tattooing with Link Bossman

Gnomon Workshop - Neo-Traditional Tattooing with Link Bossman
MPEG4 | English | 720x480 | AVI | 29.97 fps 4065 kbps | AC3 192 kbps | 2.58 GB
Genre: eLearning

Today, The Gnomon Workshop announces the release of the newest addition to its tattoo training line of DVD products. The new DVD, titled Neo-Traditional Tattooing with Link Bossman provides the viewer unique insight into the process and technique of one of today’s most well known tattoo artists.
 
 
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#8: Tutorials : Mayan Escalante - Gnomon Workshop: Low Poly Modeling Head Modeling for Games
 
Mayan Escalante - Gnomon Workshop: Low Poly Modeling Head Modeling for Games
Mayan Escalante - Gnomon Workshop: Low Poly Modeling Head Modeling for Games | ISO | 2.39 GB
Mayan Escalante - Low Poly Modeling Head Modeling for Games
3D game artists are faced with certain restrictions when creating models for use in real-time. Game hardware, art direction and development time all have an impact. It is the challenge of the 3D artist to make interesting and visually believable characters while dealing with these restrictions. This DVD covers the creation of a low polygon model of a head for a game environment. Topics such as polygon component modeling, poly count, scripts and facial anatomy are discussed.

 
 
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#9: Tutorials : Mayan Escalante - Gnomon Workshop: Low Poly Modeling Head Modeling for ...
 
Mayan Escalante - Gnomon Workshop: Low Poly Modeling Head Modeling for ...

Mayan Escalante - Gnomon Workshop: Low Poly Modeling Head Modeling for Games | ISO | 2.39 GB

Mayan Escalante - Low Poly Modeling Head Modeling for Games
3D game artists are faced with certain restrictions when creating models for use in real-time. Game hardware, art direction and development time all have an impact. It is the challenge of the 3D artist to make interesting and visually believable characters while dealing with these restrictions. This DVD covers the creation of a low polygon model of a head for a game environment. Topics such as polygon component modeling, poly count, scripts and facial anatomy are discussed.
 
 
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#10: Tutorials : Gnomon Workshop Digital Sets 1: Design, Modeling and Camera
 
Gnomon Workshop Digital Sets 1: Design, Modeling and Camera

The Gnomon Workshop Digital Sets 1: Design, Modeling and Camera | 755.54 MB
Software Used: Autodesk Maya | Video: .avi (1024x768) | Audio: mp3 160kbps | Completion Time: 2 hrs 20 min
Genre: eLearning | Language: English

This series introduces the essential techniques for creating digital sets and backgrounds, an area of visual effects growing in prominence. In this first disc of a series of three, visual effects designer Eric Hanson reviews architectural design principles then leads into setting up a scene with a tracked camera and live-action plate.
 
 
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#11: Tutorials : The Gnomon Workshop Sculpture : Character Armature with John Brown
 
The Gnomon Workshop Sculpture : Character Armature with John Brown

The Gnomon Workshop Sculpture 1: Character Armature with John Brown | 700.3 MB
Video: .avi (720x480) | Audio: mp3 96kbps | Completion Time: 1 hrs 50 min
Genre: eLearning | Language: English

Training with a character and creature designer/sculptor John Brown, which opens the secrets creating aluminum skeleton for clay sculptures for films and television.
 
 
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#12: Tutorials : Gnomon School - Master Classes 2011: Concept Design: From Abstraction t...
 
Gnomon School - Master Classes 2011: Concept Design: From Abstraction t...

Gnomon School - Master Classes 2011: Concept Design: From Abstraction to Production with Aaron Limonick
English | Duration: 4h 44m | H264 | 1280x720 | 15fps 383kbps | AAC 44.1KHz stereo | 1.17GB
Genre: eLearning

Focusing on the earliest stage of pre-production, inspiration becomes the artist s most important weapon in pitching an idea to a director. In this class Aaron Limonick demonstrates bringing an abstract ink experiment to a realized conceptual sketch. The focus of the sketch will range from industrial design to creating a traditionally painted look and a textural surface within the digital medium.
 
 
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#13: Tutorials : Gnomon Workshop - Drawing the Figure 1 Capturing the Gesture with Jack ...
 
Gnomon Workshop - Drawing the Figure 1 Capturing the Gesture with Jack ...

Gnomon Workshop - Drawing the Figure 1 Capturing the Gesture with Jack Bosson
English | 105 Mins | 1280x720 | H264 | 23.98fps 2033kbps | AAC 44.1khz | 1.52GB
Genre: eLearning

This lecture is the first of a series on how to approach drawing the human figure. In this series, Jack states that a successful figure drawing must include evidence of three sets of information: gestural, structural, and anatomical; the first being the focus of this particular demonstration. Gesture drawing establishes the unique storytelling and emotional properties of a given pose. It can also be used to map out the essential idea conveyed in the pose. Jack explores rapid-sketch technique, weight distribution, and the rhythm of the body parts as they adjust to the effects of gravity. Key concepts such as contrapposto , twist, overlapping shapes, and foreshortening are also covered. In short, this lecture will show you how to create a dynamic, lively interpretation of the subject being observed.
 
 
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#14: Tutorials : The Gnomon Workshop: 3ds Max Lighting & Rendering Techniques (Full Coll...
 
The Gnomon Workshop: 3ds Max Lighting & Rendering Techniques (Full Coll...

The Gnomon Workshop: 3ds Max Lighting & Rendering Techniques (Full Collection)
Software: 3ds Max | Video: .mov (1024x768) | Audio: AAC 48kbps | Completion Time: ~15 hours | 2.6 GB
Language: English | Author: Jeff Patton
Genre: eLearning

In this series of videotutorials examines in detail the various methods of working with tools 3ds max. In particular, Jeff Patton shows many techniques that will ensure quality results in the light of objects, interiors and exteriors. Also discussed in detail the mental Ray render settings to achieve maximum photorealistic result.
 
 
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#15: Tutorials : Gnomon Workshop Comic Book Coloring In Photoshop
 
Gnomon Workshop   Comic Book Coloring In Photoshop

The Gnomon Workshop Comic Book Coloring In Photoshop
English | Video: .mov (1024x768) | Audio: AAC 352kbps | 2.96 GB
Genre: Video Training

In this third DVD of a series on comic book illustration techniques, Steve Firchow gives an overview of how to color a comic cover from beginning to end in Adobe Photoshop.
 
 
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#16: Tutorials : The Gnomon Workshop – Comic Book Coloring In Photoshop
 
The Gnomon Workshop – Comic Book Coloring In Photoshop

The Gnomon Workshop - Comic Book Coloring In Photoshop | 2.07 GB
Software Used: Adobe Photoshop | Video: .mov (1024x768) | Audio: AAC 352kbps | Completion Time: 3 hrs
Language: English | Difficulty: Intermediate/Advanced | Author: Steve Firchow
Genre: eLearning

In this third DVD of a series on comic book illustration techniques, Steve Firchow gives an overview of how to color a comic cover from beginning to end in Adobe Photoshop.
 
 
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#17: Tutorials : Gnomon Workshop - The Techniques of Feng Zhu Vol 1 to 3
 
Gnomon Workshop - The Techniques of Feng Zhu Vol 1 to 3

Gnomon Workshop - The Techniques of Feng Zhu Vol 1 to 3
XVID | English | 720x480 | AVI | 29.970 fps 772 kbps | MP3 32 kbps | 1.98 GB
Genre: eLearning


 
 
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#18: Tutorials : Dynamics Effects: Maya Techniques with Alex Alvarez
 
Dynamics Effects: Maya Techniques with Alex Alvarez

Dynamics Effects: Maya Techniques with Alex Alvarez
13xDVDRip | AVI / XviD, ~509 kb/s | 512x416 | 29:17:13 | English: MP3, 128 kb/s (2 ch) | 8.7 GB

Alex is founder and director of The Gnomon Workshop and of the Gnomon School of Visual Effects in Hollywood. Having dedicated the last decade to educating students and professional artists around the world, Alex has helped change the face of computer graphics and design education. He has been published in industry magazines, websites and books - plus he has taught courses at several major trade conferences.
 
 
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#19: Tutorials : Gnomon School of Visual Effects 2011 Full Master Classes
 
Gnomon School of Visual Effects 2011 Full Master Classes

Gnomon School of Visual Effects 2011 Full Master Classes
| 10.11 GB English | FLV | H264 | 1024 x 768 15fps | Mp3 128kbps Genre : Video Tranining
 
 
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#20: Tutorials : Gnomon-The Techniques of Scott Robertson Volume 1: Basic Perspective Form Drawing (DVD5)
 
Gnomon-The Techniques of Scott Robertson Volume 1: Basic Perspective Form Drawing (DVD5)

Gnomon-The Techniques of Scott Robertson Volume 1: Basic Perspective Form Drawing (DVD5)
English | MPEG2 3547kbps 720x480 | AC3 48000Hz 192 kb/s | 4.36 GB
Genre: Video Training

On this DVD Scott Introduces the Basics of 1, 2 and 3 point perspective drawing and leads you through the exercises needed to gain the skills necessary to draw man-made forms of your own design. Intended to be a lecture for the beginner or a refresher for the working professional, Scott shares the form building basics he utilizes when doing his advanced vehicle drawings; the drawing of freehand perspective grids and ellipses becomes the basis for a form building strategy.
 
 
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