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Search results: 31 articles (Search results 1 - 20) :

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#1: Tutorials : Gnomon-The Techniques of Scott Robertson Volume 1: Basic Perspective Form Drawing (DVD5)
 
Gnomon-The Techniques of Scott Robertson Volume 1: Basic Perspective Form Drawing (DVD5)

Gnomon-The Techniques of Scott Robertson Volume 1: Basic Perspective Form Drawing (DVD5)
English | MPEG2 3547kbps 720x480 | AC3 48000Hz 192 kb/s | 4.36 GB
Genre: Video Training

On this DVD Scott Introduces the Basics of 1, 2 and 3 point perspective drawing and leads you through the exercises needed to gain the skills necessary to draw man-made forms of your own design. Intended to be a lecture for the beginner or a refresher for the working professional, Scott shares the form building basics he utilizes when doing his advanced vehicle drawings; the drawing of freehand perspective grids and ellipses becomes the basis for a form building strategy.
 
 
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#2: Tutorials : Gnomon School - Master Classes 2011: Advanced Visual Effects Techniques...
 
Gnomon School - Master Classes 2011: Advanced Visual Effects Techniques...

Gnomon School - Master Classes 2011: Advanced Visual Effects Techniques for Production with Wayne Hollingsworth
Duration: 5h 13m | Video: AVC (.mp4) 1280x720 | Audio: AAC 44.1KHz stereo | 1.49 GB
Language: English | Level: Advanced
Genre: eLearning

In this class Wayne will be presenting three advanced fluid simulation and dynamic effects production techniques. The first technique will demonstrate how to set up a truly believable explosion. He will then move on to simulating a burning vehicle, introducing props and assets into the simulation. Lastly Wayne will show you how to correctly create composites for your fluid simulation by breaking them down into RGB passes.
 
 
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#3: Tutorials : Gnomon School - Master Classes 2011 Advanced Visual Effects Techniques ...
 
Gnomon School - Master Classes 2011 Advanced Visual Effects Techniques ...

Gnomon School - Master Classes 2011 Advanced Visual Effects Techniques for Production with Wayne Hollingsworth
English | Video: h264, yuv420p, 1280x720, 377 kb/s | Audio: aac, 44100 Hz, s16 | 1.37 GB
Genre: Video Training

In this class Wayne will be presenting three advanced fluid simulation and dynamic effects production techniques. The first technique will demonstrate how to set up a truly believable explosion. He will then move on to simulating a burning vehicle, introducing props and assets into the simulation. Lastly Wayne will show you how to correctly create composites for your fluid simulation by breaking them down into RGB passes.
 
 
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#4: Games : Gnomon Workshop Visual FX for Games
 
Gnomon Workshop Visual FX for Games

Gnomon Workshop Visual FX for Games
English | MOV | 1024x768 | AVC 2138Kbps | AAC 64Kbps | 726Mb
Genre: eLearning
 
 
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#5: Tutorials : Gnomon School of Visual Effects 2011 Full Master Classes
 
Gnomon School of Visual Effects 2011 Full Master Classes

Gnomon School of Visual Effects 2011 Full Master Classes
| 10.11 GB English | FLV | H264 | 1024 x 768 15fps | Mp3 128kbps Genre : Video Tranining
 
 
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#6: Tutorials : Gnomon Bundle 03 - Polygons for Maya (2 DVDS)
 
Gnomon Bundle 03 - Polygons for Maya (2 DVDS)

Gnomon Bundle 03 - Polygons for Maya (2 DVDS)
XVID | English | 592x480 | AVI | 29.970 fps 758 kbps | MP3 104 kbps | 1.36 GB
Genre: eLearning

 
 
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#7: Tutorials : Gnomon Painter Taining DVD - Introduction To Corel Painter DVDR-W3D | I...
 
Gnomon Painter Taining DVD - Introduction To Corel Painter DVDR-W3D | I...

Gnomon Painter Taining DVD - Introduction To Corel Painter DVDR-W3D | ISO | 1.65 GB

In this DVD, Ryan Church introduces the viewer to Corel Painter. Ryan teaches the way he uses the program on a daily basis to create production artwork for the film and video game industries. From the basic first steps of setting up the Painter workspace and menus, to using brushes, layers, papers and textures, this DVD is perfect for anyone interested in learning traditional illustration techniques using Painter s powerful features and tools. As the lecture progresses, Ryan walks you through his process for creating a finished production illustration in real time, from sketching and designing, to composing and adding final details.
 
 
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#8: Tutorials : Gnomon Digital Training - Conceptual Storyboarding: Storytelling and St...
 
Gnomon Digital Training - Conceptual Storyboarding: Storytelling and St...

Gnomon Digital Training - Conceptual Storyboarding: Storytelling and Struggle-TACTiLE | ISO | 570 MB
Genre: elearning

The Gnomon Workshop have recently introduced Digital Download Editions of all of their DVD products. Content and project files are identical to the DVD versions, but there is no DVD interface included. Due to this Difference, we are tagging any Gnomon.Digital and Gnomon.Analogue releases with DDE (Digital Download Edition) if they are not the original DVDs. We encourage any other groups to release the DVDr if and when they get hold of them.
 
 
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#9: Tutorials : Gnomon - Drawing the Figure: Volume One
 
Gnomon - Drawing the Figure: Volume One

Gnomon - Drawing the Figure: Volume One
H264 | English | 1280x720 | MOV | 29.970 fps 2058 kbps | 1.5 GB
Genre: eLearning

 
 
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#10: Tutorials : Gnomon Workshop - Neo-Traditional Tattooing with Link Bossman
 
Gnomon Workshop - Neo-Traditional Tattooing with Link Bossman

Gnomon Workshop - Neo-Traditional Tattooing with Link Bossman
MPEG4 | English | 720x480 | AVI | 29.97 fps 4065 kbps | AC3 192 kbps | 2.58 GB
Genre: eLearning

Today, The Gnomon Workshop announces the release of the newest addition to its tattoo training line of DVD products. The new DVD, titled Neo-Traditional Tattooing with Link Bossman provides the viewer unique insight into the process and technique of one of today’s most well known tattoo artists.
 
 
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#11: Tutorials : Gnomon Workshop - Creation of a Game Cinematic Sequence by Peter Han
 
Gnomon Workshop - Creation of a Game Cinematic Sequence by Peter Han

Gnomon Workshop - Creation of a Game Cinematic Sequence by Peter Han
English | Video: h264, yuv420p, 1024x768, 3936 kb/s | Audio: aac, 22050 Hz, s16 | 1.01 GB
Genre: Video training

Creation of a game cinematic sequence. The series follows a team of artists as they demonstrate their production techniques from concept phase to final rendered animation. In this first chapter, concept artist Peter Han designs the lead character Geo, a seasoned veteran of numerous infiltration missions. Peter demonstrates his process for quick sketching, character exploration, prop design, gathering reference and producing orthographics and final illustrations for the 3D modelers. This DVD features production meetings with Art Director Mark Goerner, as he provides design direction for Geo.
 
 
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#12: Tutorials : Mayan Escalante - Gnomon Workshop: Low Poly Modeling Head Modeling for Games
 
Mayan Escalante - Gnomon Workshop: Low Poly Modeling Head Modeling for Games
Mayan Escalante - Gnomon Workshop: Low Poly Modeling Head Modeling for Games | ISO | 2.39 GB
Mayan Escalante - Low Poly Modeling Head Modeling for Games
3D game artists are faced with certain restrictions when creating models for use in real-time. Game hardware, art direction and development time all have an impact. It is the challenge of the 3D artist to make interesting and visually believable characters while dealing with these restrictions. This DVD covers the creation of a low polygon model of a head for a game environment. Topics such as polygon component modeling, poly count, scripts and facial anatomy are discussed.

 
 
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#13: Tutorials : Mayan Escalante - Gnomon Workshop: Low Poly Modeling Head Modeling for ...
 
Mayan Escalante - Gnomon Workshop: Low Poly Modeling Head Modeling for ...

Mayan Escalante - Gnomon Workshop: Low Poly Modeling Head Modeling for Games | ISO | 2.39 GB

Mayan Escalante - Low Poly Modeling Head Modeling for Games
3D game artists are faced with certain restrictions when creating models for use in real-time. Game hardware, art direction and development time all have an impact. It is the challenge of the 3D artist to make interesting and visually believable characters while dealing with these restrictions. This DVD covers the creation of a low polygon model of a head for a game environment. Topics such as polygon component modeling, poly count, scripts and facial anatomy are discussed.
 
 
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#14: Tutorials : Gnomon Master Class 2011 – Stylized Visual Effects Animation
 
Gnomon Master Class 2011 – Stylized Visual Effects Animation

Gnomon Master Class 2011 - Stylized Visual Effects Animation | 1.7GB

This class will demonstrate how to use principals of animation to create a more compelling and stylized visual effects sequence. Using a plethora of 3D applications, including 3ds Max, Maya, Houdini, Vue and FumeFX, Slim will emphasize and build upon many animation tricks and techniques, focusing on shapes, color and motion semantics. The main project will be a large scale Magical Effect shot. Through execution of the main project, supplemental examples will illustrate the principals used including stylized fluid simulations and ultra-stylized structure destruction.
 
 
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#15: Tutorials : Gnomon School - Master Classes 2011: 3D Character Texturing and Enhance...
 
Gnomon School - Master Classes 2011: 3D Character Texturing and Enhance...

Gnomon School - Master Classes 2011: 3D Character Texturing and Enhancement in NUKE with Alex Cancado
Duration: 1h 57m | Video: AVC (.mp4) 1280x720 | Audio: AAC 44.1KHz stereo | 722 MB
Language: English | Level: Advanced
Genre: eLearning

Producing photo-real composites of CG characters is always a challenge. Waiting for mattes or passes from a CG department can mean long waits and lots of iterations. Using the 3D capabilities of NUKE along with animated models can make your job easier and allow a much faster turnaround than relying on the CG department.
 
 
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#16: Tutorials : Gnomon School - Master Classes 2011: Creating Highly Realistic Composit...
 
Gnomon School - Master Classes 2011: Creating Highly Realistic Composit...

Gnomon School - Master Classes 2011: Creating Highly Realistic Composites with Rob Nederhorst
Duration: 1h 30m | Video: AVC (.mp4) 1280x720 | Audio: AAC 44.1KHz stereo | 591 MB
Language: English | Level: Advanced
Genre: eLearning

In this class Rob Nederhorst will take you through the necessary steps to dial in a composite to give it its realism. The focus of the class will be on adding small details to the composite, which most do not notice, but can make all the difference when making the shot feel real versus just looking real.
 
 
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#17: Tutorials : Gnomon Workshop Digital Sets 1: Design, Modeling and Camera
 
Gnomon Workshop Digital Sets 1: Design, Modeling and Camera

The Gnomon Workshop Digital Sets 1: Design, Modeling and Camera | 755.54 MB
Software Used: Autodesk Maya | Video: .avi (1024x768) | Audio: mp3 160kbps | Completion Time: 2 hrs 20 min
Genre: eLearning | Language: English

This series introduces the essential techniques for creating digital sets and backgrounds, an area of visual effects growing in prominence. In this first disc of a series of three, visual effects designer Eric Hanson reviews architectural design principles then leads into setting up a scene with a tracked camera and live-action plate.
 
 
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#18: Tutorials : The Gnomon Workshop Sculpture : Character Armature with John Brown
 
The Gnomon Workshop Sculpture : Character Armature with John Brown

The Gnomon Workshop Sculpture 1: Character Armature with John Brown | 700.3 MB
Video: .avi (720x480) | Audio: mp3 96kbps | Completion Time: 1 hrs 50 min
Genre: eLearning | Language: English

Training with a character and creature designer/sculptor John Brown, which opens the secrets creating aluminum skeleton for clay sculptures for films and television.
 
 
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#19: Tutorials : Gnomon School - Master Classes 2011: Concept Design: From Abstraction t...
 
Gnomon School - Master Classes 2011: Concept Design: From Abstraction t...

Gnomon School - Master Classes 2011: Concept Design: From Abstraction to Production with Aaron Limonick
English | Duration: 4h 44m | H264 | 1280x720 | 15fps 383kbps | AAC 44.1KHz stereo | 1.17GB
Genre: eLearning

Focusing on the earliest stage of pre-production, inspiration becomes the artist s most important weapon in pitching an idea to a director. In this class Aaron Limonick demonstrates bringing an abstract ink experiment to a realized conceptual sketch. The focus of the sketch will range from industrial design to creating a traditionally painted look and a textural surface within the digital medium.
 
 
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#20: Tutorials : Gnomon School - Master Classes 2011: GMUNKICKDOWN2011 - The Full Cycle ...
 
Gnomon School - Master Classes 2011: GMUNKICKDOWN2011 - The Full Cycle ...

Gnomon School - Master Classes 2011: GMUNKICKDOWN2011 - The Full Cycle of the Design & Directorial Process with GMUNK
English | Video: AVC (.mp4) 1280x720 | Audio: AAC 44.1KHz stereo | 1.13 GB
Genre: Video Training

This class will thoroughly break apart the design and directorial processes of a few selected projects from GMUNK s repertoire, first focusing on the importance of inspirational reference, mood boards, and proper pre-production through previz and storyboards. The session will then examine the technical aspects of the design, editorial, compositing and finishing aspects of each production, giving specific tips and insight into how to optimize your workflow.
 
 
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